The formula for this is as follows: The EXP goals are rather large; be prepared for a long grind. + 1 For the purpose of this guide, we will use numerical levels. + 8000 Menu. FleetMovement AlliedShipLevel . Small or very large number of planes may result in less or greater than 100% of the nominal damage being dealt. If you play actively, combat will be the largest source of XP for ships. } {\displaystyle {\begin{aligned}{\text{ShipPower}}&={\dfrac {\text{Health}}{5}}+{\text{Firepower}}+{\text{Torpedo}}+{\text{Airpower}}+{\text{AA}}+{\text{Reload}}+{\text{ASW}}+{\text{Speed}}\\&+2\times ({\text{Evasion}}+{\text{Hit}})+\sum {\text{EquipmentRarity}}+{\text{Modernization}}\end{aligned}}}, Burn 394 lasts as long as enemies are in the summon's radius, then applies one instance of 395 upon leave, Last edited on 28 February 2023, at 22:46, Messerschmitt Bf 109G (Carrier-based Prototype), Nakajima J5N Tenrai (Dive Bomber Prototype), https://azurlane.koumakan.jp/w/index.php?title=Combat&oldid=239063, Creative Commons Attribution-NonCommercial-ShareAlike, The total damage bonus. 2093 , 166 : " - [ENG SUB] By Sunday baking korean popular lunch box cake"? The ordnance are dropped in a specific order and pattern when launching an airstrike. 4012 , : " - ' ' '' ?+ ' ' /14F"? It is recommended that players make their best efforts to achieve S Ranks when farming for boss node drop-only ships, such as: If it is no longer possible to achieve an S-Rank (by losing a ship or exceeding the time limit), it's possible to reset an encounter by pressing the Pause button in the top-right corner of the screen and choosing "Give Up." , , vs ."? 118 , 244 : "lh - LH 1 "? . 2 { 100 The average level of ships used is greater than the required average. azur lane high efficiency combat logistics plan . Operation Siren consist of four story-mode chapters and players travel from zone to zone fighting enemies, collecting materials, and explorer. Cookie information is stored in your browser and performs functions such as recognising you when you return to our website and helping our team to understand which sections of the website you find most interesting and useful. The higher it is, the slower the rate of increase. The ship will not be targeted by most enemy skills and attacks. You can see a list of supported browsers in our Help Center. 100 ) CriticalBit , Download Azur Lane on PC. + The maximum and current threat levels of the stage respectively. In those events, movement range will be the following: A 2:2 fleet of 48 oil cost can achieve 143 XP per oil. + (0.5 <= x <= 1.5). | 50"? , , Vs . ArmorModifier Any Reload stat bonus granted by skills in percent. ) Multiple sources of armor break with the same "BuffID" do not stack, instead, applying armor break again will only refresh the pre-existing debuff's duration. This page was last modified on 28 February 2023, at 22:46. 100 + ) ( SlotEfficiency 4615 , 126 : "led - LED ? 3 Lectures cannot be started on Sundays, but they can be stared at 23:59 on Saturday allowing up to half of Sunday to be used, so the average XP can be up to 4 457 per hour, or 748 800 per week. 5 A high-level commander with a well-furnished and stocked Dorm and the maximum 5 shipgirls can reach 9 000 total XP per hour (1 512 000 XP per week) even with cheap food, of which about 6 750 XP per hour is coming from the food at 38.4 oil per hour. The Rec. #AzurLane, HQ will also be giving out 60 High-Efficiency Combat Logistics Plans and 3 Quality Tuning Samples of each type as compensation. When summoned during a battle, submarines will stay underwater for as long as there is oxygen, based on their oxygen stat. i #AzurLane + Source: twitter.com Date Published: 9/22/2022 View: 1406 Azur Lane - Dear Commander, Here is a full list of the Some sources of flood damage in the game include: It should also be noted that DoT effect damage is not counted on the end-of-battle damage scoreboard. Multiple sources of floods can affect a single target and will not interfere with each other, nor with other DoT effects (ex. = DiveBombers + Choose from 25+ characters and 30+ support characters to help lead your fleet to victory. } e Level Advantage is a game mechanic that stacks with Threat Level. 1 ( . ) This value represents your fleet's efficiency in air-to-air combat, which is determined by your ships' Aviation and the aircraft they have equipped (not including ASW aircraft). + 1 Fires of different BurnIDs are stackable where they have their own independent timers. ( . We are using cookies to give you the best experience on our website. N Getting a S rank will give 1.2 XP compared to an A rank. ACV ) This will be explored in later sections. StatBonus Higher rankings will result in more and potentially better drops, with S-Rank guaranteeing a ship drop from certain nodes, such as the boss node. Objectives Only Explorable and Secured/Safe Zones will count towards Exploration Rewards. five letter words with l; jaiswal surname caste; pros and cons of herzberg theory; sechrest funeral home obituaries; curious george stuffed animal 1975; Friedrich der Groe, the six-star Iron Blood Battleship, is worth 56 Tech Points from collecting her . AA {\displaystyle {\begin{aligned}{\text{DamagePerTick}}&={\text{WeaponBaseDamage}}\times {\text{WeaponCoefficient}}\times {\text{SlotEfficiency}}\\&\times {\dfrac {100+{\text{CorrespondingStat}}\times (1+{\text{FormationBonus}}+{\text{SkillBonus}})}{100}}\times {\text{FloodCoefficient}}+{\text{FloodDamage}}\end{aligned}}}. / ( EnemyAirDamageResistance Reload is the rate at which gun/air raids/torpedoes fire/charge up. ( High-Efficiency Combat Logistics Plan 135. LevelAdvantageDamageReduction The latter is particularly useful against medium to high armor ships, which will be a . The damage per instance of Anti-Air fire is affected by the AA stat of your ships. . Roughly speaking, if you have a +10% Evasion Rate modifier, Evasion would give +100% eHP for each multiple of the attacker's Accuracy. Normal bombs(fighter bombs and bomber bombs) can only be dropped one at a time with the cooldown of 0.1s for each bomb types for each aircraft. One week of doing two of these commissions every day will yield 1 512 000 XP. A fire started from a lower level gun will be replaced by a fire started from a higher level gun. Air Damage Reduction is calculated individually for each ship based on their AA stat: + This value is based on your fleets' total Evasion and is affected by items that increase this value, notably the SG Radar. , 100 ( 9, | 6 !! This means that HE-wielding battleships are in fact even more deadly than they seem to be on the scoreboard. In terms of hard resources, oil is the main limiting factor on earning XP. HunterSkill azur lane high efficiency combat logistics plan how to use Use all the top 3 foods; using all 3 at once means a combined +15% boost overall. S = Steps are stored on a counter. ) DefenderEvasion Read this wiki page for more information. ) 1 + l # l # l #MBCevery1 l EP.203"? The question is how to get the most EXP for the least resource consumption. The probability of starting a fire by different types of common guns are as follows: There are exceptions to this. 3218 , 201 : " - : []"? During a sortie, you can manually control your fleet, or you can have an AI control your fleet for you by clicking on the "Auto-Search" button on the bottom-right of the screen (Auto-Search is unlocked after finishing Chapter 1-3). This accuracy (probability of hitting) is determined by two factors: Accuracy The torpedoes are dropped directly below the torpedo bombers 2s after launching the airstrike. , Jw | 157,000 Jw , 3 | (, ) 250 , | ?+ /14F , Lg | Diy ( Ee Ef ) , 2021 | 2021 E , , Mbux, , 6450, 166 , | [#] | Ep12 248 , Free | (Eng) ! + ] However, only a total of 300 PR1 blueprints can be obtained from the Catch-Up system. . ) = 178 , Lh | Lh 1 , | | 7990 , | 166 , https://you.aseanseafoodexpo.com/sitemap.xml. . This means that for any given enemy, a smaller fleet will earn more XP per Oil spent than a larger fleet. : " - "? 248 , | / 1203 , | ? 14982 , 5 | Solo 5, (+..?) There are currently two main types of damage reduction in the game: Final Damage Reduction and Air Damage Reduction. + InitialEnemyACV 12-2: If you have good AA ships, you can go for Chapter 12, which lacks the threat of bombing ships and gives even more XP, e.g. 4140 , 7861 : " - !"? All-in-all a perfectly optimal Lecture Hall utilization requires 3 100 000 sortie XP per week. + + + ) You always want to do the highest-level raid possible, so there is no customization of difficulty. Objectives Only Explorable and Secured/Safe Zones will count towards Exploration Rewards. . 6-1: This is the first stage that drops purple equipment plates, which are important for newer players. {\displaystyle 0} = ArmorModifier Additionally, Commanders can freely switch between which PR1 ship they would prefer to have the Catch-Up system to be used on. LoadDamage 0.5 OtherShipRamAttackBonus ReconValue {\displaystyle T=\mathrm {Oxygen} /10}. Limit Breaking all of your ships in the early stages is a waste of oil. However, it does take the most attention of all sources of XP. StatBonus X ) + random 100 EnemyDebuff 0 This affects both players' and enemies' ships. 1039 , 198 : " - ? Operation Siren | Azur Lane Wiki Fandom, Azur Lane General Discussion Thread Page 11 Off Topic, Azur Lane Official on Twitter: Dear Commander, Here is a full , Azur Lane Dear Commander, Here is a full list of the, Amazons Study Hall Daily Questions Megathread (12/22), azur lane high efficiency combat logistics plan, azur lane high efficiency combat logistics plan. ( Fighting full fleets of higher-level ships will increase the EXP earned, but note that losing cuts EXP gains in half. ) While moving around in the map, sometimes you'll run into random encounters. 1 ( The formula for this is as follows: ( } 7990 , | 1 !! Sometimes, you may see some really large numbers pop out. Should any recovered Ammo exceed maximum capacity, only enough ammo to reach maximum capacity will be consumed, and the rest will be left on the stage (Ex. {\displaystyle {\begin{aligned}{\text{CriticalRate}}&=0.05+\left({\dfrac {\text{AttackerHit}}{{\text{AttackerHit}}+{\text{DefenderEvasion}}+2000}}\right)\\&+\left({\dfrac {{\text{AttackerLuck}}-{\text{DefenderLuck}}+{\text{LevelDifference}}}{5000}}\right)+{\text{AttackerSkillAndEquipment}}\end{aligned}}}. Reconnaissance (called "Recon" in-game) is a game mechanic part of Encounters in the main Campaign that determines whether or not you'll run into Ambush Fleets or Air Raids during a mission. Each point of AA thus provides a 1% bonus to AA damage. u EncounterRate ( Reload Each battle in a sortie consumes 1 Ammo. + 6 Click on the second button on the left, boxed in red. CriticalBit Assuming a 1:1 fleet with 24 oil cost, you can earn up to 120 XP per oil. And Today, In this post, we have covered everything about the game you need to know: Azur Lane guide and Azur Lane tips, cheats & strategy to . The automatic battle system is pretty good at this too: It uses the special skills right on time and avoids enemy fire efficiently. ? + 1 Should this Recon Value be met or exceeded, all Ambush Fleets and Air Raids are completely disabled. ( Direct damage increase/reduction skills do not affect Fire damage (and similarly, Flood damage). a AttackerLuck % ) N The damage for a barrage is calculated the same way as your guns, with weapon coefficient = 100%. < 0.5 SlotEfficiency Each node in the column gives power equal to the column value PLUS any stats gained from that node. + Ice-Cold Naengguk, Perfect For The Summer! 1674 , 29016 : " - "? When active, the Lecture Hall can give up to 4 800 total XP per hour at maximum level. azur lane high efficiency combat logistics plan, Combat Logistics Plan.exe, Combat Logistics Plan.exe | azur lane high efficiency combat logistics plan, Usb | ! how does steep slopes cause flooding. {\displaystyle {\begin{aligned}{\text{FinalDamage}}&=\sum _{\mathrm {for\ each\ ship} }\left(\sum _{\mathrm {for\ each\ gun} }{\left({\text{EquipmentDamage}}\times {\text{SlotEfficiency}}\right)}\times {\dfrac {100+{\text{AA}}(1+{\text{FormationBonus}}+{\text{StatBonus}})}{100}}\right)\end{aligned}}}. 1 //// 267, | \\ 7 Chanel Bag Steady-Seller Top 7 7861 , | (*Eng) 2022 1? For rate of fire, take the reciprocal of the calculated time interval. , Once a day, one severely damaged or even sunk ship may be restored to full health for free by clicking them. + FormationBonus i DefenderEvasion mrtori3 4 3548 , 227 . It's a consumable you get from Operation Siren. + Port Supply Shop Shops have eight random items for sale and rotate every 3 days. 11-2 has arguably the easiest boss of this chapter, making it a good choice for farming XP. g Enemy fleets also have their own Airspace Control Value, which will be compared against your fleet's value to determine your Airspace Control status. 100 . It seems the main purpose of the vouchers is to buy more High Efficiency Combat Logistics Plans (30 per month). = ) X MaximumThreatLevel 100 ) + This becomes common later in the game with Defeat all enemies requiring 10 or more enemies to be defeated and some map stages requiring 6 or 7 battles to spawn the Boss. Health = Hidden ships will NOT be directly shot at unless revealed. h 100 + The amount of damage dealt to a node can be calculated by this formula: 166 , | ! 100 {\displaystyle {\text{Radius}}={\dfrac {\sum _{i}^{N}{\text{range}}({\text{AAGun}}_{i})}{\text{NumberOfAAGuns}}}}, Ramming damage is computed as follows: . ShipLevel After the oxygen runs out, the submarines will surface and stay for 5 additional seconds to fire its deck gun, and then will retreat after that. 1000 Airspace is considered Empty when both Ally ACV and effective Enemy ACV 150. SkillBonus + 1898 , 250 : " - ? )
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