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ffxi drk gear guide 2019

2023.03.08

It's not a lot of PDT like Sam and Mnk can get, but it might save your life from a 1 shot Eagle Eye Shot or something so I'd recommend having it. Though, I'm betting liberator blows it away in these situations, but no math etc. cost of some DPS. This spell also generates very high amounts of Enmity and can be used as a way to get snap hate. Finally, you begin the arduous task of getting AF and limit breaking quests done. Bind (20) & Sleep (30): If you have Enfeebling skilled up this can be useful to cast in weird situations, like a mob link or over pull. Description. FANTASY is a registered trademark of Square Enix Co., Ltd. (Don't) Fear the Reaper: A Dark Knight Guide, VI-2. Me, Id be Absorb-DEX all the way, but Im just an accuracy nut. You do not have the skill ranks that Warrior does to make this viable. The biggest reason for this is the ability Hasso, which is a 100% uptime +10% Haste, +10 Accuracy, and +5 Strength. Does anyone have a set for these club WS's? Berserk will lower your defense by 25%, but increase your attack power by 25% as well. Weapon Grade: C Required Total Job Points Spent. Up to date simple DRK gear swap?~ Phoenix.Habar: 17: 1337: 4 years 1 month. Head to Giddeus. Ragnarok - The other relic weapon that Dark Knight get's access to, and man is it disapointing. And how well exactly does afterglow calad hold up? Notes: Tempting although it may seem, do not Dual Wield on Dark Knight seriously. The last- and second-to-last steps of the Bozjan resistance relic offer FANTASY is a registered trademark of Square Enix Co., Ltd. (Don't) Fear the Reaper: A Dark Knight Guide. Weapon Grade: B- When you imagine a 2007 era Dark Knight, it may evoke images of Linkin Park playing in the background while Kraken Clubs are swingin and beating down an innocent Absolute Virtue. A great alternative for any Dark Knights support jobs. Dark Knight is very forgiving when it comes to any races low stats because of the Absorb line of spells. This 2h however can be one of if not the strongest in the game when used in very specific circumstances. If possible, time it between switching targets. Again, youre given an small HP boost so you are better off focusing on accuracy or str, but it's 'ok' to use it if you are very very poor. DRK_2022_Guide_V2 (1).docx. If not all the way to Lv.75, then at least to Lv.50 or so. While they have a respectable rating in Elemental Magic, the bulk of their magic usage comes from casting Dark Magic spells. To make up for the lack of Skill Speed on gear, this set replaces ten Direct Is an extremely useful and underrated support job. linked below. re-allocating stats on the relic to switch between them. Cookie Notice the exact pieces used are just examples; any gear above the optimal sync encounters. This is a game changer, 10% haste is an unheard of amount of haste on a single item and it allows Dark Knight to effortlesly cap at 25% equipment haste while unequipping pieces of Haste gear for more STR, attack, accuracy, or other stats. Still havent been beaten on a parse with it equipped. In actuality you are better off not casting this spell in most situations because the damage gained from just hitting the mob and generating TP the old fashioned way is just straight up better damage, but in some situations it is worth using. The gimmick behind Tredecim Scythe is that it should automatically crit every 13th swing, adding essentially a 7.69% crit rate ontop of the weapon. These sets are specifcally for the Dragonsong's Reprise with an ilvl sync of This can be used either as an on-demand accuracy boost against mobs with higher evasion (Like a Thief mob in Dynamis) or you can swap out accuracy gear for more offensive options when its up (Like Toreadors Ring into Blitz Ring) either way is good. (or one each of Direct Hit and Critical Hit replaced with Determination). And with their moderate intelligence pool, thats no joke. Chances are, if you want to grab hate, you could easily hit yourself up with Last Resort or Souleater anyway. It will boost your Accuracy by 10, allowing you to actually connect the hits. Dread Spikes (71): The coolest and most fun "spikes" ability in FFXI, Dread Spikes once cast causes you to drain HP from the enemy every time you're hit equal to the damage the mob does to you. Just use a Kraken Club and Haste/HP gear. A+ skill means you will require less accuracy on gear at higher levels, freeing up more slots for Haste and Attack. And if you are a newcomer to this game, the Beginner guide may teach you a few things you didn't already know. un-augmented version with one Critical Hit and one Skill Speed meld. Hidden effect on apoc is x2 damage not x2.5. You can replace any Direct Hit meld with Skill Speed in any slot that won't It has enormous single hit damage and specializes in low level Black Magic instead of White Magic. Notable Weaponskills: Rampage (DRK level 56). meet currently than on release due to potency and system changes, so simply Enmity from gear caps at +100 but you don't really have to worry about that, it's impossible for Dark Knight in era. These sets are specifically for the Epic of Alexander (Ultimate). As long as they have relic +3 hands that should completely strip their damage resistance. release. The former has low delay of around 480, low damage and is available to other jobs such as Bst. Even without Kraken Club, a well equipped and heavily merited Dark Knight can still dish out a lot of damage since they can reach the 80% haste cap. These sets are for those needing to maximize their damage output in order to The potency of Dread Spikes is based purely on total HP, which means you can macro in as much HP as possible before casting it for maximum total damage absorbed. Apocalypse - The king of Dark Knight weapons, this is the relic scythe and is probably the single biggest power increase a relic weapon can provide to a job. The Dragonsong's Reprise (DSU/DSR) Sets, 8. Again, it lasts five minutes with a one-minute recast, and again, it will double recasting time on spells. Now, purchase a Yagudo Cherry from the auction house or a Kolshushu regional vendor. more than 184 points into each substat for optimum efficiency. With a brilliant buff to strength, dark magic skill, and boosting Souleater to consume 12% of your HP per hit is unbelievable. I know great sword for zerging and scythes for skillchaining. In theory this weapon has a lot going for it with tons of passives like an increased Critical Hit Rate, increased Critical Hit Damage, fast swing speed, bonus accuracy, all sorts of things. Offline. Anywhere you can get Physical Damage Taken-% or Damage Taken-% that is the real MVP stat here. NEVER go absolutely nuts in a party. with CRIT+DET on it. On Eden currently, this effect is not coded so I would not recomend anyone buy or even look at this weapon. i've been playing sam but havent been enjoying it as much as i used to. Since you have high strength too, that just makes it insane. If fully merited you have high uptime on this (3 minute duration, 5 minute recast) and it's +20 accuracy. Third Eye, acquired at Lv.30 allows you to anticipate any attack directed at you, is increased by a ton when used in conjunction with Seigan acquired at Lv.70. Salvage will add the Ares set which also is.okay. Because much higher ilvl gear is required to cap out both substats on The former can be done in FINAL Just one criticism 99calad should be the best or second best weapon on things that would start with 300tp(namely voidwatch, but a few other situations may apply). I wish I had this guide when I first started. If you can't get an item with Fire Resist, equip whatever your best item is from the MDT set. It's hard to overstate just how important this merit is, and it should always be your first capped job merit. replaced with Skill Speed and one Direct Hit meld replaced with Determination. this is a nice giude, ty for throwing out all that information, but it looks like your tp sets are /sam based. Dark Knight is iconic for 75 cap, sometimes for its great utility and sometimes for its borderline troll players. are the sets on the main pages somewhat up to date? with CRIT+DET on it. Happy to elaborate, i just need time to type it up. Game: FFXI. Thank you Kylos :) ya I have an afterglowd ragnarok and a 119 apoc already. DRK fills additional roles in an auxiliary fashion such as: An off-tank (with some finagling as a main tank); Which Set to Use. Shout group ambuscade/dyna/whatever since sakpatas came out. This strategy is used to take down very scary end game monsters in 30 seconds flat like Vrtra, Bahamut, and Dynamis Lord. This is the better half of DRK's selection of Empyrean weapons. A- skill is very solid and allows a fair bit of substitution of accuracy gear for Haste and Attack equipment. Souleater (30) 6:00 Recast - Deals 10% of your total HP converted into flat damage on hit. Note the wrist from normal mode; this is necessary to drop all Skill Speed. Weapon Grade: A+ This is a strong underrated Great Axe build, make sure to check it, and try it out. Expect a lot of foes to fall at your hands when that occurs. It's also very useful as a support job for Red Mage in end-game scenarios with Stun. . concerned about absolutely maximizing their damage. Thanks. So the chances of your eight punches ALL landing on a mob is rare. Namely Lv.60 when you finally get Guillotine. a tiny bit more HP with a negligible hit to DPS. These sets are specifically for The Unending Coil of Bahamut (Ultimate), 2 WSs ~1500 TP each would not kill the lamia, but 2 Judgments ~1750TP will. Follow your heart and merit what works best for you in category 1 because lord knows there's no right answer. This can be merited in a few different ways to transform the ability which will be covered in the merits section. You can increase the HP convert from 10% to 12% with one of the three Souleater enhancing items (AF Head, Gloom Breastplate, or Sable Cuisses). And though you have low HP, with Drain II later on, you can potentially increase your HP higher than even a Galkas. Apocalypse - The king of Dark Knight weapons, this is the relic scythe and is probably the single biggest power increase a relic weapon can provide to a job. Remember to get Signet before you go outside. It loses its use from 50+ but makes a comeback when performing a zerg since Rune Chopper is a very powerful zerging tool. All FFXI content and images 2002-2023 SQUARE ENIX CO., LTD. It could also evoke memories of that one Dark Knight you partied with that just couldnt control his Souleater usage and constantly killed himself. Drain II (62): Drain II acts like drain, but with a twist! 2.45 should feel more familiar to those experienced with Dark mainly for those already accustomed to playing at faster speeds and who are less Another little tip, but for those who have made their way in to Odyssey farming. This has very little alternatives and I wouldn't honestly even bother with this set until you have the HQ Darksteel pieces. Thank you in advance and again sorry if its been discussed before. All FFXI content and images 2002-2023 SQUARE ENIX CO., LTD. This is good sometimes, and literally useless sometimes, and deciding between this and Last Resort Recast is a challenge all Dark Knight's face. Anyway, in these levels, youll be doing mostly the same things. The 2.40 prog set doesn't lose as much compared to the slower sets as the Spinning Slash is very consistent and highly-damaging, although a miss can mean a loss in DoT. I'm not even a DrK but I just wanted to applaud you for this write-up. be done on any other slots that won't overcap on the chosen substat as a result, Another cool use is Tonko and Monomi, which are cheaper alternatives to using Prism Powders and Silent Oils. Remember, it wont work unless the monster actually has TP. With Seigan, Third Eyes recast is halved, and has a chance to anticipate an attack without being used up. Also like Warrior, many are simply not practical for general usage. Stun (37): Probably the most useful spell that Drk has, it has a .5 second cast time so it comes out fast and lets you stop a mob from doing things. This is popular to use with Drain II ensuring you get a unresisted HP boost before you go out to Souleater something. so is argosy +1 set used for anything still these days? Combine with Shield Break, your Dark Knight will be able to deal significantly more damage (as much as 15% more) over time. It's really a fantastic great sword when you're not trying to invest too heavily in the jobs that can wield it. Please note: This is only a guide. any slot you prefer, but the latter must be done on the crafted ring as it is This New and Returning Players guide goes over some early gear progression for players that have recently just hit level 99. General substat priority is followed with the exception of two Direct Hit melds Twitch: https://www.twitch.tv/rikipediagamingMusic brought to you by the Real Rosa RosafarrelliCheck him out overe here:https://soundcloud.com/artfagsThis is a Dark knight beginner's build with the ambuscade Great Axe Lycurgos.These sets also work for the following builds:Scythe,Naegling and Greatsword use pretty much the same sets when it comes to the TP sets and WS sets. In Dynamis, the Dark Knight will act as he does in parties, dealing damage and absorbing the mobs' stats. These are Dark Knight's specific spells and abilities with their era CE/VE values: Generally speaking your goal is to keep Drain 2 > Drain > Stun > Sleep II on cooldown in that order, then fill the gaps with Sleep, Bind, and Poison between recasts. TP set or any WS's ? Otherwise, Dark Knight isnt so bad. You can only get this quest once you are Lv.30 or higher. boosts to your damage. maximum value on both substats. enjoys progging, optimizing, and instructing others on the job, and has A pretty weak ability, if you remember to use it while fighting any arcana-type mob you and your party members will have a chance to intimidate the mob. the Bozjan resistance relic offer customizable substats and can be significant Next is your body piece. to spawn a notorious monster. down to 2.44 GCD in exchange for ~0.5% of your DPS. As an Elvaan Dark Knight, you will be one of the deadliest of them all. Red Curry - One of the very few attack+150 foods. Then, you restore that 100 HP and also deal all that extra damage. LOL @ the colibri on Redemption. I can almost guarantee this is when youll want to start moving into this weapon proficiency more often than not. Of course, if things look grim, nothing is stopping you from pulling out a one-handed Axe before using the ability, although that really depends on your skill with it. MDT caps at 50% so with Shellra V you only need 23% to cap, if you want to play around just having Shell IV you need 28% to cap. What it does is will drain 100% of the damage you deal from the monster to you. Bam, an almost instant 60% TP right before your eyes! the only piece with IX materia in it. Equipment: High-end Armor Sets (Defensive/Magic), [Click header for High-end Armor Sets (Defensive) section], VI-4. 605. and Minimum IL options enabled. Allot no more than 127 points into each substat for I want to make it clear that I do not hate Caladbolg or Torcleaver, though I do get mad when Torc decides to miss. Notes: Only practical in early levels, not worth using after a certain point. Plus 100 more through Souleater. Available after completing the Blade of Darkness. For example, you hit a monster for 100 points of damage with Blood Weapon active. And if thats not enough to make you sub this, you get Meditate at Lv.60. Ground Strike is very fearsome at 300% TP and with the Thief subjob, in fact both of the principle weaponskills of Great Sword stack with Sneak Attack fearsomely. [+] Veydal1 Offline Posts: 78 By Veydal1 2021-05-18 13:34:17 Link | Quote | Reply These are all great points. E skill means that you will have to stack a full accuracy set and eat food which strongly compliments the weapon type. Also make sure to look me up on twitter and other social media for other final fantasy 11 related stuff.Thanks again and Ill see you guys in Vana'diel!Peace out Riki/Datsik Are there any monsters in C that resist slashing more than 50% and at the same dont resist blunt, beside skeletons? If you choose Hume to be your Dark Knights race, you will greatly enjoy decent accuracy, attack, and magical damage. This set loses about 1.5% DPS compared to the 2.50 and 2.45 sets, and is Twitch: https://www.twitch.tv/rikipediagamingMusic brought to you by the "Real Rosa" RosafarrelliCheck him out overe here:https://soundcloud.com/artfagsThis . and head. Plus, if you party with a Paladin, theres almost no way he or she is going to lose hate to you, so you can just go absolutely nuts. The only downside is their low vitality. I actually have Lycurgos for RUN and I considered building around that but ultimately I ended up doing Dolichenus and Decimation. I assume the next best thing is judgement? Please feel free to add more if more are added at a later date. This set is used against mobs you specifically know will use ice spells/abilities, with this set and some buffs like Barblizzard/Ice Carol you can reduce the incoming damage to nearly 0. In theory this puts out good white damage, but white damage alone doesn't make up for the huge lack of WS damage you will have with this weapon. 5. Minimum IL options enabled. Following the path west, head to H-7. normal mode release. A poorly-played Dark Knight can just die a whole lot or just be a crippled damage dealer. This comes at a cost of threshold with the same substats can be substituted at no loss. The last- and second-to-last steps of He will then send you to a Galka named Mighty Fist in the Darksteel Forge. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Traveler's Mantle. While it should still perform within a couple You do not have the skill ranks that Warrior does to make this viable. Here is a list of all the guides currenly on Eden. Just wondering if there are any updated gear guides for 2020? replaced with Skill Speed. Great Axe weapon skill, Dark Knight stays relatively annoying to level until Lv.30 when you get. VE stands for Volatile Enmity, this enmity decreases at 60 VE per second thus you continually need to build VE in order to stay capped. the OP guide has them for some but the sets i've seen don't seem to be using them now. This comes at aight cool, least i didnt waste my gil then lol. Desperate Blows - The king of Drk merits, with this maxed out you get +25% job ability haste for the duration of your Last Resort with a 2-handed weapon equipped. The stats alone are incredible, highest damage, good delay, and accuracy+20 allows for some deep gear swapping away from accuracy. Just check the set I posted a while back. Thirdly, Sleep Bolts can really help in a pinch if your spell Sleep didnt work. Remember that you have Weapon Bash as a fantastic ability to stop the mob from hitting you or unleashing a strong WS/spell. As with the 2.50 set, you can run a slightly faster speed for comfort at the You can check your stats under an item level 475 You can 4-step (and more), and it will always beat a Liberator if you're geared/have enough buffs to do it consistently; which is most of the time. Kind of new to DRK, but really enjoying it so far. Once you go past 300 skill, all you need to worry about is magic accuracy. re-allocating stats on the relic to switch between them. Notable Weaponskills: Sturmwind (DRK level 24), Steel Cyclone (DRK level 75). Note: All weapons are being discussed for general usage, although I may reference more specific uses (zerging notably); this will be discussed in detail later. Does Armadaberk really come ahead in that many situations? Notes: Great Sword is a powerful weapon type for Dark Knight, although slightly lacking in accuracy compared to Scythe. Your high mind stat will help boost your Guillotines damage when the time comes. I know weapons have been discussed again and again but I was just curious on thoughts for all of them. Additionally, one Direct Hit X and one Critical Hit This playstyle has almost entirely vanished on Eden, as with proper gearing and buffing, even on the hardest mobs you will likely have buffs and be able to just sub Sam or Nin to melee the mob down, which results in far more damage than the spike of SAWS. This section will lay out specific best-in-slot gear configurations for Dark It has a decent defense rating at this level, and with spells can often take monsters down to one-hit KO range before they even reach you. All of them have similar layouts, so if you've read one, it's easy to find the information you are looking for in another. Currently Maintained DPS Spreadsheets: Asura.Chiaia: 2: . Since your attacks are so slow, and your accuracy is so low, its kind of a pain to solo. Awesome name too. Dark Knight has a very low Marksmanship skill (E), but honestly skill levels don't matter too much until the 50s or 60s. savage release requires capping tomes on the week of normal mode release. Your two-hour ability is pretty useless here, even in a problem situation. Pick up a Great Axe (at lv5 and 8) or Great Sword that has some decent damage over time to it. This set is intended for compatibility with the UWU set and does not require A guide for the content can be found links below. If you have cleared the Dragonsong's Reprise already and have a Your first step to get your Raven Scythe is to go to Bastoks Metalworks and talk to Raibaht in Cids lab. gloves with a synced CRIT+DET piece as well is a negligible DPS loss. Dread Spikes is 100% based on your total HP so macroing in a ton of HP is the play. Pretty much only used for Jormungand but absolutely amazing for that fight. The NQ is super affordable, and the HQ is a little pricy but is not impossibly expensive. One cool thing most people don't know about this ability is that with 5/5 you don't need to use Hasso while it's up (because job ability haste caps at 25%) so you can use Seigan+Third Eye for defense. 1. Dark Seal - Pretty good one point wonder, this works much like Elemental Seal where it gives you massive magic accuracy bonuses when casting 1 dark magic spell. Also, if you or anyone else dont know yet, you can easily make gravitation, lvl1 skillchain, to MB Drain3 with, using weapon bash with af gloves then entropy. requirement for the encounter is much easier to meet currently than on release Drain scales well and can be used as a strong magic nuke option at 75 even, allowing Drk to play a hybrid backline style not entirely dependent on physical damage. Having above 1 in every elemental resist opens up the ability for you to 1/8th and 1/16th resist spells which I think is worth doing but some people don't.

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ffxi drk gear guide 2019

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